/*
 * File: Material.cs
 * Author: Gourav Das
 * Purpose: Base Model for Material
 * Created: May 19 2011
 */

using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace _22yards.ThreeD
{
    public class CMaterial
    {
        public virtual void SetEffectParameters(Effect effect)
        {
        }
    }
}
